Construct game internationalization and localization
Construct is an HTML5-based 2D video game engine developed by Scirra Ltd. It is aimed primarily at non-programmers, allowing quick creation of games through visual programming.
- Created by
- Scirra
- Released
- December 4, 2017
- Links
-
https://www.construct.net/en
Wikipedia
🔗Construct applications are usually translated using
🔗Best way to localize Construct games
The first step is to extract the text to translate into language files. This process is called internationalization. The c3-i18next library can be used to extract the text to translate into i18next files.
Once you have internationalized your Construct game, use a translation software localization tool such as WebTranslateIt to manage your localization workflow.
It is easy to translate a Construct game with WebTranslateIt. Create a project, upload your source language file in the File Manager and translate it on the Translation Interface.
The tools included in WebTranslateIt, such as Batch Operations, the Translation Memory or Machine Translation can help you translate that file automatically, faster and cost effectively.
🔗Links of interest
- WebTranslateIt’s CLI to help sync language files.